2 ms·
If they were hard to play, I can assure you they were MUCH harder to create. I look back and find it hard to believe how much blood and tears the artists and le
by Jare 5y ago
If they were hard to play, I can assure you they were MUCH harder to create. I look back and find it hard to believe how much blood and tears the artists and level designers had to sweat. All the kudos go to them, but I admit I felt very happy and proud when I finally found the right tech to make them justice at runtime.