3 ms·
Sounds about right. In GPU drivers, we keep specialized shaders as hand-tuned GPU assembly, not as GLSL/HLSL. This is just a very cool example of Python running
by MostAwesomeDude 15y ago
Sounds about right. In GPU drivers, we keep specialized shaders as hand-tuned GPU assembly, not as GLSL/HLSL. This is just a very cool example of Python running at C speed, not Python running at --omg-optimized x264 assembly routine speed. :3