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I think this technology is in its infancy and we might be looking at far more than 10 years to even get the functionality to make this possible regardless of wh
by TimPC 5y ago
I think this technology is in its infancy and we might be looking at far more than 10 years to even get the functionality to make this possible regardless of whether it could actually replace highly paid actors. Occlusion and multi-agent are typically hard problems in image spaces, so once you add objects and other agents to a scene it becomes a great deal more challenging to make the motions life-like and realistic. Admittedly if you're mapping onto an actor in the scene with other objects and just changing their appearance it might be doable but you might run into substantial challenges if your target is 5ft8 and your source is 6ft2 (or Vice Versa). If you're not using a source-target mapping at all you have the challenge of generating realistic movements given all the obstacles and interactions, which is much harder than the current one-agent zero-object space.