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Why floating torsos without limbs? Could they have designed something less creepy to talk to?
by spicybright 5y ago
Why floating torsos without limbs? Could they have designed something less creepy to talk to?
- LinusPrime 5y agoLimbs can be tricky to animate correctly in VR… I still get nightmares from some of the abominations I’ve seen in VR Chat.
- jayd16 5y agoUsually all you have is head position and hand position. You don't have torso tracking separate from head tracking and because of that doing elbow IK can be really hard. This style keeps you out of the uncanny valley. Although, the realistic torso shape might go a bit too far.
- gfodor 5y agoWorth noting Hubs is more like Wordpress for social VR - the content is largely up to the user (to either adopt or create) - so the avatars in screenshots say less about some kind of universal art design choices than whatever specific setup the user was in.
- astlouis44 5y agoHow's Jel going, Greg?
- gfodor 5y agoFiguring out what to do with it! :) https://twitter.com/gfodor/status/1400670444533936128 https://twitter.com/gfodor/status/1400670444533936128
- gfodor 5y agoBelieve me, not creepy is harder than it seems, especially in VR.
- andybak 5y agoHave you done much vr? Badly animated limbs are much worse than floating head, hands and torso.