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I've been going through this a bit with a tool I've thrown together for doing feedback on video game footage (https://www.volt.school/ https://www.volt.school/)
by Rodeoclash 5y ago
I've been going through this a bit with a tool I've thrown together for doing feedback on video game footage (https://www.volt.school/ https://www.volt.school/)
I've had success with cold outreach to users on Reddit (random DMs to them) and Discord communities. Now neither of these are going to help you (unless you've also got a video game product!) but I think it demonstrates that you need to go where the users are and not be afraid to tell people about it. If the product is genuinely useful to the target audience then you're helping them out by letting them know about it, the is especially true if it's free.
Finally, I try to think of marketing like I do with programming. You're solving problems and the solutions to those problems don't always come to you straight away. Sometimes you think of the solution when you're in the shower or on a walk. Sometimes there's more than one solution, or one that works much better than another but you only discover it later. The important part is to keep thinking about the problem and to keep turning it over in your head.
- flancrest 5y agoThanks! Good point about the similarity between programming and marketing. Have you done any joint-venture type partnerships with anyone that might be interested in co-marketing your product? I'm trying to think of how to borrow someone else's megaphone
- Rodeoclash 5y agoActually yes. I'd posted a spiel about how and why I'd made the site in a popular subreddit. The post got moderated in such a way that only I could see it and was never made public. A few hours later the owner of the subreddit got in touch with me about the site, mentioned they saw it as competing with what they were doing with their own coaching project. I suggested we have a call to see if we can work together instead and I'm now in the process of putting together a few ideas on how it could work. I suppose the other thing is it's a grind. You have a few good days and a lot of bad days.