4 ms·
Improving UX, including usability testing with actual users, should be a top priority. Today Gnome has some pointless mobile-device-like UI concepts that don't
by cryptos 5y ago
Improving UX, including usability testing with actual users, should be a top priority. Today Gnome has some pointless mobile-device-like UI concepts that don't make much sense on a desktop (like "swipe" away the start screen to be able to log-in). Then there are way too much ridicoulus limitation in the UI. In certain aspects Gnome was better 10 years ago.
- kaba0 5y agoThat “swipe” will happen just by starting typing/pressing any button — so I think it is exactly a good example of convergent UX. It is exactly my gripe with windows where you have to separately press one key just so to make the locker locker disappear.
- southerntofu 5y ago> That “swipe” will happen just by starting typing/pressing any button True. But people usually don't KNOW that. It would help if it was written out. "Swipe to unlock or type your password" is less confusing than a weird arrow-like animation going up.
- kaba0 5y agoYeah, or even add a conditional to not even mention touch on a non-touch capable device.
- cryptos 5y agoBut the whole first screen is pointless. Why not show the log-in prompt directly on the first screen? This is counter intuitive and an example of "function follows form" (and not the other way around).
- kaba0 5y agoI quite like it. It’s function is to showcase a large clock and notifications, similarly to how it is on phones. I don’t necessarily want to unlock it when it’s visible, but when I want it will seamlessly disappear.