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> So an app had a bug... terrible oversimplification... your toy scenario... Life is so easy when you bury your head in the sand and pretend problems don't exi
by dmitriid 5y ago
> So an app had a bug... terrible oversimplification... your toy scenario...
Life is so easy when you bury your head in the sand and pretend problems don't exist.
> trivial when the items are not dependent on one another (flow) or you have fixed or easy to compute height
Funny how "so powerful a platform" makes this "trivial and easy" only if you babysit it and give it rigid fixed dimensions.
> because BY YOUR OWN STANDARDS you're very filesize conscious, and "hundreds of kilobytes" was too much for a UI library
A modern browser is about 10 million lines of code, give or take. That's ~20% of the entirety of Windows 10. That's the size of Windows NT, and only slightly smaller than the size of Android.
And this "powerful system" still can't display more than very primitive UI elements, and needs additional megabytes of code to do the most trivial of UI things.
Oh, and it requires magnitudes more resources to display all that, and needs ridiculous things like "oh you must have fixed height" to do the most trivial of things.
But sure, to you it's "so powerful". That betrays your ignorance, and I'm tired of this conversation.
Adieu.
- slver 5y ago> Funny how "so powerful a platform" makes this "trivial and easy" only if you babysit it and give it rigid fixed dimensions. That's how math works, dude. You can't render something at an offset defined by the previous items, without knowing their dimensions. HTML didn't do that. Reality did that. > But sure, to you it's "so powerful". That betrays your ignorance, and I'm tired of this conversation. Trolls get tired when their repertoire fails.