4 ms·
So the load time is fairly long due to lack of lazy loading and pre-fetching of assets, along with minimal compression of textures. Interesting to note that thi
by astlouis44 5y ago
So the load time is fairly long due to lack of lazy loading and pre-fetching of assets, along with minimal compression of textures. Interesting to note that this port was done by the same developer who ported Doom 3 to WASM, which I'll link below:
https://wasm.continuation-labs.com/d3demo/ https://wasm.continuation-labs.com/d3demo/