2 ms·
For a single person, it is unclear if that's really even possible now. The only way I see that changing is if hardware advances to the point where the trivial r
by seoaeu 5y ago
For a single person, it is unclear if that's really even possible now. The only way I see that changing is if hardware advances to the point where the trivial rendering approach can actually run in real time. But even then, so much of impressive visuals from 3D engines are actually the assets / procedural effects you feed into them, so large teams might have the upper hand indefinitely.