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I think the difference real-time lighting makes will become more obvious as games cease to be cross-gen and really embrace current generation hardware. Baked l
by skohan 5y ago
I think the difference real-time lighting makes will become more obvious as games cease to be cross-gen and really embrace current generation hardware. Baked lighting can achieve very good, near-photorealistic results in staticly lit scenes with static geometry.
Once we see games really take advantage of dynamic lighting in highly dynamic scenes with a lot of moving elements, I suspect we'll look back at current and recent games and see them as lifeless by comparison.