4 ms·
You simply start charging a subscription for your app
by bilal4hmed 5y ago
You simply start charging a subscription for your app
- lwansbrough 5y agoWhich is subject to a 15-30% fee, unlike ads. And assumes users want to have a subscription to my app (they don’t.)
- a4isms 5y agoWorth noting that unless you’re personally selling advertising (which only a few people can do), ads are subject to a fee as well, by the broker/network. You don’t collect 100% of the money paid by the advertiser. What you avoid with ads on iOS is paying twice: Once to the broker, and again to Apple.
- bilal4hmed 5y agoso then how do you plan on making money without privacy offensive ads ? Without charging your customers, there is no way
- lanstin 5y agoSounds fine to me. The problem with apps is not quantity but quality. If we had ten percent as many and they were twice as good, I would be happy. Even if they were basically the same but didn’t constantly put click here to go to the App Store screens, I would be happy.
- muro 5y agoSubscriptions to apps to will work about as well as subscriptions to news sites.
- deleted 5y ago[deleted]
- slver 5y agoNot sure if you're an iOS user, but every second apps demands outrageous subscription amounts like $10/week for an app that adds emoji on your photos.