3 ms·
A rule of thumb in the games industry is that it takes $100+ Million to get a competitive MMO launched. Followed by ongoing $ for maintenance, new extensions/as
by mbrodersen 5y ago
A rule of thumb in the games industry is that it takes $100+ Million to get a competitive MMO launched. Followed by ongoing $ for maintenance, new extensions/assets etc. The claims made by the inexperienced founders are beyond laughable. People who haven’t worked on large scale game projects have no idea how hard it is compared with your average web/biz application.
- deleted 5y ago[deleted]