4 ms·
Great work on the 'feel' of the movement. Would love to know how the gravity/jumping works. I'm a little disappointed the sound effects of the feet are missing
by sombremesa 5y ago
Great work on the 'feel' of the movement. Would love to know how the gravity/jumping works.
I'm a little disappointed the sound effects of the feet are missing - that was one of my favorite things about Joust.
- jasonkester 5y agoGravity is just a constant acceleration downward, so nothing special there. I have the footstep sounds ready to go, but I found that I really needed to limit what sounds I played because they get overwhelming pretty quickly. There's now a pretty tight radius to the player for what gets played. First cut was to have all 200 players' flapping sounds audible to everybody. That was suboptimal...
- sombremesa 5y agoFor the footsteps, it’s probably fine to only play the fx for the one character the player is controlling.