4 ms·
What a great game. A modern version that kept the simple and pvp nature of the original game would be cool.
by j4yav 5y ago
What a great game. A modern version that kept the simple and pvp nature of the original game would be cool.
- polpo 5y agoThe great thing about TW2002 is that it was simple on the surface, which made it accessible. You could have fun warping around, trading goods, but then eventually you'd start digging and find the incredible depth in the game. The first time I stumbled on the Starbase blew my mind, and it just kept on going from there. Getting a Federal Commission (or going evil), terraforming planets, building citadels, finding dead ends in space to set up your planet, setting up corporations...
- sseagull 5y agoOh man, I mentioned the time limits in my other comment. But citadels and stuff took sooooo long. Depending on your setup, it could be months until everything was built up. I remember impatiently checking the countdown on my citadels (28 days, 27 days, 26 days,...)
- xen2xen1 5y agoAnd now I'm going to have to set it up in docker again.. I only remember some of that.
- sseagull 5y agoOne aspect of TW that I feel would be missing from any modern reincarnation would be the time limit you usually had on a BBS. Only being able to play for a set time a day is basically unheard of now. But it made you want to play it all the more, and I couldn't wait until the next morning when my time allotment was refreshed :) I kind of wish this was true nowadays. I don't have hours and hours to play anymore, and so tend to avoid multiplayer online since the playing field is heavily tilted to those who have lots of time to play. That was somewhat less of an issue in the BBS days (on my BBS, anyway). (Plus, a BBS might also periodically delete the universe and start over (a big bang!) which would again level the playing field for a bit. Edit: Just remembered, in addition to the time limit on the BBS, you also had a specified number of 'turns' in the game. So you really had to plan sometimes. (and bigger ships took more turns to move per sector...)
- fma 5y agoLOL yeah if I recall I'd have different accounts (I think that was frowned upon?) and play on different BBSes to get my 'hit' :) I'd remember the days getting stuck in the middle of no where when I'm out of turns and you hope no one comes across you and attack you. I was in middle school/high school when I played this game...and I'd tie up the house line. Even if I had no turns somethings I'd hang around and chat on the conference with people. I played a lot on the BBS Family Entertainment (Fament?) I believe...I think that group is still playing and Cruncher is still pretty involved and hosts games.
- Jiocus 5y ago> I kind of wish this was true nowadays. I don't have hours and hours to play anymore, and so tend to avoid multiplayer online since the playing field is heavily tilted to those who have lots of time to play. Have you considered EVE Online? So many aspects of playing is your character carrying out processes and awaiting countdowns for hours and days – months even, even when you're away.