3 ms·
I found an article in Variety [1] that says "Additionally, ILM has a proprietary real-time engine dubbed Helios, based on technology developed at Pixar" which s
by packetslave 5y ago
I found an article in Variety [1] that says "Additionally, ILM has a proprietary real-time engine dubbed Helios, based on technology developed at Pixar" which sounds like they adapted it from Renderman rather than build something entirely new from scratch. Pixar has been working on adding real-time/GPU capability to Renderman forever (supposedly it's finally coming to the public in RM24. We'll see).
[1] https://variety.com/2019/biz/features/video-game-engines-visual-effects-real-time-1203214992/ https://variety.com/2019/biz/features/video-game-engines-vis...
- ksec 5y agoThank You, the use or Renderman makes much more sense.