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Let's assume the SteamOS would make this device 100% locked to Valve's ecosystem, which would give Valve the ability to sell these devices at cost (by charging
by libertine 5y ago
Let's assume the SteamOS would make this device 100% locked to Valve's ecosystem, which would give Valve the ability to sell these devices at cost (by charging fee's on games sold). Let's set the price on the same ballpark of the current consoles prices.
What would make people choose this platform over Windows, PlayStation, Xbox, or Nintendo?
This is where IP comes to play, and why Valve shouldn't have dropped the ball with their game development investments, and they would have exclusive games to get the ball rolling.