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My recollection is that the original Shield was marketed as much for playing (Android) games locally as for streaming, and had a much more powerful GPU and CPU
by jsnell 5y ago
My recollection is that the original Shield was marketed as much for playing (Android) games locally as for streaming, and had a much more powerful GPU and CPU than contemporary mobile phones did. That's kind of losing the advantage of it being dedicated to streaming, which is that you could really cut down on the BOM.
- libertine 5y agoStreaming is still in a awkward position, both user experience wise, the cost of the streaming games (with data caps), and the competitive aspect of some games. People get blown away by the amount of data used by NVIDIA solution, Google Stadia is pretty much dead... It's hard to say if streaming would be the win condition.