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It seems this is the ‘marking menu’: https://lesterbanks.com/lxb_metal/wp-content/uploads/2014/02/Creating-a-Hieght-Reference-Command-and-Marking-Menu-in-Maya.j
by aasasd 5y ago
It seems this is the ‘marking menu’: https://lesterbanks.com/lxb_metal/wp-content/uploads/2014/02/Creating-a-Hieght-Reference-Command-and-Marking-Menu-in-Maya.jpg https://lesterbanks.com/lxb_metal/wp-content/uploads/2014/02...
But it looks pretty dubious from the perspective of Fitts' law. The items to the left and right are vaguely okay-ish: they're long in the direction of cursor movement, however you need to hit the narrow vertical profile while there's empty space above and below each item. The top and bottom items, though, are narrow in the direction of cursor movement while being far enough from the mouse that the movement will have some speed. It's the same problem as Windows' menus have, only closer to the mouse so not that pronounced.
Meanwhile, in a classical radial menu, the items are closer to the cursor and they should have considerable depth in the dimension of cursor movement if they use icons of non-microscopic size.
- Bigpet 5y agoyou don't actually need to hit the boxes, you just need to point into the direction. So, right click, drag, release. That's enough to trigger one of the options. Over- or undershooting are not an issue. You also don't need to wait for sub-menus to appear, so if you know there's a menu going north, south, north. Then you can just drag your mouse up, down, up in one motion and it will detect the direction changes.
- aasasd 5y ago> you just need to point into the direction Ah, indeed that's better if I understand it right—depending on the actual target areas.