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I've looked a bit at Gluon before and it was a bit too much like Haskell for what I imagined. I don't think using monads for IO is a good idea if you want to ke
by Zababa 5y ago
I've looked a bit at Gluon before and it was a bit too much like Haskell for what I imagined. I don't think using monads for IO is a good idea if you want to keep the Rust approach of pragmatism first.
I don't know anything about dyon but a quick look tells me it's more meant for game development.