4 ms·
The real enemy is latency. Physical switches that trigger an IRQ directly to be handled by the program within microseconds would be ideal for human gaming (edit
by modshatereality 5y ago
The real enemy is latency. Physical switches that trigger an IRQ directly to be handled by the program within microseconds would be ideal for human gaming (edit: or directly reading hardware registers). Everything else is just another weak option, pretending to be a gaming system. Also while I'm on the topic, F microsoft for still preventing me from developing software for their system independently.
- SV_BubbleTime 5y agoThe latency on the proprietary WiFi woth Xbox controllers is best in the industry. The Bluetooth latency is surely minimum connection interval which doe BT5 is what, 7.5ms or so... > be handled by the program within microseconds would be ideal for human gaming Ok, well, for the rest of us humans who aren’t eGaming Professional Athletes staying sharp every moment away from the “the dojo”, I think pairing a controller is probably fine. Yea, microsecond direct register reads though... makes a lot of sense for cloud gaming.
- macspoofing 5y ago>The real enemy is latency You think a cloud-streamed game is going to be hampered by Bluetooth latency?