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Here's what I don't get about Haskell's.. philosophy I guess. (Disclaimer: I've only spent about a week learning me a Haskell for great good, and that was a co
by mattdeboard 15y ago
Here's what I don't get about Haskell's.. philosophy I guess.
(Disclaimer: I've only spent about a week learning me a Haskell for great good, and that was a couple weeks ago, so I'm not an authority by any measure.)
The Haskell community uses the word "pure" a lot, and I don't get it whatsoever. Even this musing says it's "easier to write correct pure code than correct imperative code." What does that mean? Is "pure" code the opposite of "imperative" code?
- yummyfajitas 15y agoPure means that functions have no side effects - a function is purely a mathematical object defined by it's return values. For example, f(x) = 2*(x+1) is pure. f(3) == 8, and it is completely safe (in terms of yielding the proper return value) to replace f(3) with 8 anywhere in your program. Similarly, print world "foo" is referentially transparent - print world_in_which_foo_wasnt_printed "foo" == world_in_which_foo_was_printed. It's completely safe to make the substitution (restOfProgram (print world_in_which_foo_wasnt_printed "foo")) -> (restOfProgram world_in_which_foo_was_printed). Referential transparency makes it easy to reason about programs. A function of type Int -> Int will never touch a variable of type OutsideWorld, and can always be replaced by it's output. For those wondering what this has to do with monads, it's fairly simple. A pure program without monads requires a lot of plumbing concerning the world variable: f: World, Int world, result <- action1 world 3 world2, result <- action2 world ... return (worldN, result) Monads are merely syntactic sugar to suppress the world variable. [edit: fixed formatting.]
- mitchellh 15y agoSo, "pure" is the opposite of "impure" and "lazy" is the opposite of "strict" (but often cited as "imperative). Haskell is a pure, lazy functional programming language. I'll talk about purity here, and not about laziness. Pure means that functions are not allowed to have side effects. More formally, a pure function can only use its inputs (parameters) to generate its output. Therefore, a pure function can't modify a global variable, print to the screen etc. because those are all side effects (more on this later). The benefit of this is threefold: * Testing is much safer and generally easier. You just have to test the various inputs and edge cases and you can pretty much guarantee the function is 100% correct. You can't get this guarantee in impure languages. * Inherently concurrent. Since functions don't modify any global state, you're free to make this as concurrent as you want without worrying about "thread safety" and all that. * Increased modularity. Pure functions are highly portable, since they don't modify state they can be used for any library if needed, really. In an impure language, you often have to modify functions for use in a more general sense as a library. Of course, the real world has side effects. Almost every program we run is a side effect, since we're giving it input from the world and it uses that to print to a screen. So how can a program be pure at all??? Without going into too much detail, there are ways in Haskell to isolate impurity to a small part of the code which is clearly marked as impure. This impure code is responsible for say, reading a string from the user input. This string can then be used to make function calls to pure functions. So the way you do things is to put all your business logic and such in pure functions, then the impure functions just deal with shuttling values to and from the real world. You can test pure functions with theorem checkers and you test impure functions with unit tests and integration tests. Haskell has a steep learning curve since it has so many concepts which still simply haven't made it into more industry-standard languages. This is getting better with language such as Scala becoming more mainstream. I really love Haskell and even if I don't use it on my day-to-day, it is great to hack out a Haskell program every once in awhile. Hope this helps! - Mitchell
- ankrgyl 15y agoGreat explanation. Just a small point though, > "lazy" is the opposite of "imperative." should be: "lazy" is the opposite of "strict" or "eager". "Imperative", in this context, is the opposite of "functional".
- chc 15y agoIt's basically impossible to have a lazy imperative language, though, because "a sequence of statements" is the definition of an imperative program, and laziness leaves the ordering of that sequence undefined.
- ankrgyl 15y agoScala pulls it off. Here is one example: http://www.bluishcoder.co.nz/2006/07/scala-futures-and-lazy-evaluation.html http://www.bluishcoder.co.nz/2006/07/scala-futures-and-lazy-...
- chc 15y agoI don't mean to split hairs, but Scala isn't a lazily evaluated language — it's a strict language that allows optional lazy evaluation, and AFAIK it only really works well if you're programming Scala in a more or less functional style. I'm pretty sure Scala's lazy values still lead to unpredictable behavior if you lazy up something that has side effects.
- michaelschade 15y agoEssentially implied by what Mitchell has said, but it's good to point out that pure functions have referential transparency, which means that for a given input, the function will always give the same output. (So, `myFunc 7' always yields the same answer), which makes it easier to reason about your code and have more reliable tests against these functions. More reading here: http://www.haskell.org/haskellwiki/Functional_programming#Purity http://www.haskell.org/haskellwiki/Functional_programming#Pu...
- mattdeboard 15y ago
- dons 15y agoPure code is code with no side effects. The result of a pure function only depends on its input parameters, and not the state of the world. Such code is by-default thread-safe, composable and tends to be simpler to understand than code with multiple interactions with external state. It also admits many optimizations in the compiler, garbage collector and runtime system that are not possible for code without such safety guarantees. It is this IO and thread throughput and scaling results that are being hinted at in this post, I think. And projects like Snap and Yesod are taking advantage. http://www.yesodweb.com/blog/2011/03/preliminary-warp-cross-language-benchmarks http://www.yesodweb.com/blog/2011/03/preliminary-warp-cross-...
- deleted 15y ago[deleted]