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No, I think I expressed myself the wrong way. What I mean is that if you have to annotate all your code with types (like in AngelScript), this will slow you do
by germandiago 5y ago
No, I think I expressed myself the wrong way.
What I mean is that if you have to annotate all your code with types (like in AngelScript), this will slow you down for two reasons. First, you need to think about types, and second, refactoring is more rigid.
If it is optional, it is ok, you can take advantage of it at will (ChaiScript supports types in parameters, but optionally).
- Zababa 5y agoThanks, that clarifies it and makes sense.
- olvy0 5y agoI'm late to the party here, but just wanted to add that AngelScript added support for auto declaration like in C++11 some time ago. https://www.angelcode.com/angelscript/sdk/docs/manual/doc_datatypes_auto.html https://www.angelcode.com/angelscript/sdk/docs/manual/doc_da...