2 ms·
Ask HN: What do you want from a 2d web MMO?
I've gone some way into writing a 2d MMO engine, as a hobby project.
It's web-based, realtime, rogue-inspired and built on a MySQL/NodeJS/Socket.IO/KockoutJS stack.
What features would you like to see in this new 2d web MMO?
Or does the world not need yet another MMO?
Thanks,
Chris.
- Rust 15y agoWe need a gateway MMOG engine. Something simple enough to get running so that the people who want to try their hand at creating a game can, and those who like it can move on (or upgrade?) to a more flexible and complex engine (larger worlds, more object, more interactions, etc.). BASIC was the gateway drug that got a lot of us programming in more advanced languages. There is a space for the equivalent in MMOG engines too.
- endtime 15y agoAre you asking what, as a player, I want in a game? Or what, as a dev, I'd want in an engine?