3 ms·
It's not only about "whats is currently designed". If you choose lockstep, then after you get the player's input, you have to wait at least a couple of roundtri
by golergka 5y ago
It's not only about "whats is currently designed". If you choose lockstep, then after you get the player's input, you have to wait at least a couple of roundtrips before she's going to get a reaction, which is easily in 100-200ms. For RTS it's OK, but I don't think you could make a convincing action game with this limitation.