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>For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them
by Despegar 5y ago
>For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them as a payment processor makes sense. Charging for using Apple services makes sense.
Developers have been so steeped in propaganda about "payment processing" that they have no idea what the 30% commission is for.
A court or regulator could force Apple to allow third-party payment processing, side-loading, and third-party app stores, and Apple could change their business model to directly charge for the tools and the SDKs that every developer uses to make native apps. The only way to avoid those costs is the way that already exists today: make a web app.
Right now the payment processing costs have been integrated into the commission, but they could charge whatever the market could bear to license their IP for a royalty, so in effect developers could end up paying more.
There's nothing in law that says Apple can't charge money for their software. That the use of developer tools and SDKs were free on other platforms like the Mac doesn't mean that it's legally required that it be given away for free.
- clusterfish 5y agoThey make billions from that 30% cut, and the only reason they can do that is because they disallow all other payments, or even a mention in your app that you can pay elsewhere. They would never be able to charge that much if they allowed any competition, which is exactly why they need to be regulated to allow it. They can't charge a cut of revenue unless they monopolize payment processing, so if as you say they start charging for developer tools, if they charge too much of a flat rate for those, many developers will rightfully walk away, so no, they can't make obscene profits like they're doing now without controlling all payments in iOS apps.
- Despegar 5y agoNo they get the billions from their intellectual property. There's a bunch of pro-user, pro-Apple, and pro-developer reasons why they are the single source for apps and payment processing, but that's not the source of the billions, as I just explained. There's a bunch of reasons why it'd be a PITA for everyone involved if they were forced to do this, but no matter what happens the revenue sharing is never going to go away as long as Apple wants to keep that business model. All the frictional costs (more lawyers and accountants) to verify they collect the right royalties is exactly why courts are ultimately going to side with Apple, because the current system is the ideal one for all parties.