3 ms·
Another really good article on the subject of deterministic lockstep multiplayer here: https://www.gafferongames.com/post/deterministic_lockstep/ https://www.ga
by wheybags 5y ago
Another really good article on the subject of deterministic lockstep multiplayer here: https://www.gafferongames.com/post/deterministic_lockstep/ https://www.gafferongames.com/post/deterministic_lockstep/
In particular, he talks a lot more about problems in floating point determinism, which was missing from the posted article IMO. It is possible to make it work without resorting to fixed point, however it is a big pain point.