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It's an open source project, and the engine supports Mac OS, though Apple being Apple you can only target any of their platforms by investing in their overprice
by pixelbro 5y ago
It's an open source project, and the engine supports Mac OS, though Apple being Apple you can only target any of their platforms by investing in their overpriced hardware.
You realize you're on hacker news, right? Anyone with the right machine can fork it, strip out the Steam integration and ship it on your preferred platform.
- cf 5y agoMaybe he would like to see it supported for Linux on Steam and perhaps send the creator a little cash as well?
- wizzwizz4 5y agoLÖVE works well on Wine.
- JasonFruit 5y agoLÖVE works well natively on Linux.
- wizzwizz4 5y agoAncedotally, LÖVE software written for Windows can be hard to get running natively on Linux properly.
- throwaway3699 5y agoHence the cash motivation for real support.
- cf 5y agoJust to be clear I want to give cash even if it takes no effort to get it working on Linux.
- spicybright 5y agoYou don't need any apple build tools for this. The engine is an application that reads lua files you edit to make your game. Then you can repackage all that as an application.
- pixelbro 5y agoFrom the Love2D documentation [1]: > Compiling Mac apps requires a Mac running macOS with XCode installed Same for iOS. [1] https://love2d.org/wiki/Game_Distribution https://love2d.org/wiki/Game_Distribution
- lasagnaphil 5y agoThere's an easier way: create a zip file with all your .lua files, and just drag the zip file into the LOVE app (which you can download from the website). This isn't for distribution and more for game testing, but it works perfectly fine.
- spicybright 5y agoFor distribution on the mac store, yes. But you can make stand alone builds by including a main.lua (and other code) next to the Love executable inside of the application (you can just make a copy of it for your game).
- ivanr 5y agoYeah, I realise I could do that. But I'd prefer to just play the game and reward the author financially for the convenience.