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> The popularity of the latter might suggest that quite a few people are reasonably happy with the status quo. People haven't thought it through at all. If the
by wayneftw 5y ago
> The popularity of the latter might suggest that quite a few people are reasonably happy with the status quo.
People haven't thought it through at all. If they've even considered this aspect of it, I'd be surprised.
iPhone popularity is due to a mix of very good engineering, presentation, marketing and network effects.
Smartphones are also very, very new for people. Give them time and they'll rebel against a single point of control sooner or later.
- cygx 5y ago> Give them time and they'll rebel against a single point of control sooner or later. Who knows. Gaming consoles have had a decent run, but of course that may not be that good a precedent as they've not evolved into general-purpose computing devices to the same degree that phones have...
- pseudo0 5y agoThe customers who don't like the console system can game on a PC. It's not a perfect substitute, but it's pretty close. Is there any real equivalent that offers more user control for smartphones though? Stock Android is a bit less restrictive, but still pretty bad, and custom ROMs are extremely niche.
- MomoXenosaga 5y agoAndroid already has the majority of the market. Apple is, perhaps deliberately, pricing themselves out of the emerging markets in Africa and Asia. It's the reason why I don't even really give a toss: there's nothing on iOS that you can't get on Android.
- lanstin 5y agoExcept a lower chance of trouble if you down load an app without some security assessment of it.
- wayneftw 5y ago> Android already has the majority of the market. Not in the US market where iPhones have the great majority and where this trial is taking place. There are also definitely iOS exclusives.