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to #4 - that's only true if you designed your app to rely on a single server and have no fault tolerance or distributed sessions. Argh.
by dedward 15y ago
to #4 - that's only true if you designed your app to rely on a single server and have no fault tolerance or distributed sessions.
Argh.
- JanezStupar 15y agoThe original stateless way has fault and partition tolerance baked right in. By breaking this convention you open yourself to a world of hurt, no matter how many band aid concepts you patch over it. If you had ever designed or worked on a distributed system that needed to scale you wouldn't talk about adding servers and sharing state (distributed anything). Sure distributing state is a fail-safe strategy - but not a scalable or performant one.