5 ms·
Like the sibling comment points out, you can easily load your own by setting an env var: SDL_DYNAMIC_API=/my/actual/libSDL-2.0.so.0 ./MyGameThatIsStaticall
by MayeulC 5y ago
Like the sibling comment points out, you can easily load your own by setting an env var:
SDL_DYNAMIC_API=/my/actual/libSDL-2.0.so.0 ./MyGameThatIsStaticallyLinkedToSDL2
https://github.com/libsdl-org/SDL/blob/main/docs/README-dynapi.md https://github.com/libsdl-org/SDL/blob/main/docs/README-dyna...
- badsectoracula 5y agoYes i know about this (mentioned it in another reply) but this assumes there weren't any changes (like another dev made here) and really there isn't much of a reason to do that when you can just bundle the library with your binary or, even better, just rely on it being there and have it as part of your system requirements.