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The different rates are reflected in the burnout, low pay, bankruptcy and failure - or the opposite - of the developers who launch on them. Right now for examp
by ArkanExplorer 5y ago
The different rates are reflected in the burnout, low pay, bankruptcy and failure - or the opposite - of the developers who launch on them.
Right now for example its basically impossible to make a reliable income just from PC, for the average solo developer or micro-studio, due to the insanely high 30% commission taken by Steam.
Its necessary to launch cross-platform onto consoles, and optimizing the graphics and control schemes for these devices means that PC is not the focus.