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Logo is truly a delightful little functional language. I've written a few implementations over the years- this one is built in Forth, drawing from Apple ][ logo
by RodgerTheGreat 5y ago
Logo is truly a delightful little functional language. I've written a few implementations over the years- this one is built in Forth, drawing from Apple ][ logo: http://johnearnest.github.io/Mako.js/?rom=Loko http://johnearnest.github.io/Mako.js/?rom=Loko
And another written in Java, as part of a more elaborate edutainment adventure game I still have in an unfinished state: https://github.com/JohnEarnest/MLogo https://github.com/JohnEarnest/MLogo
- empressplay 5y agoCould you please elaborate on your game idea? I'm wanting to do something similar, but I haven't quite found anything that I'm happy with, and I'd love to hear what you had in mind, if you were willing to share...
- RodgerTheGreat 5y agoI have a few recordings of the prototype here- under "All the Way Down": https://beyondloom.com/games/index.html https://beyondloom.com/games/index.html If it really piques your curiosity, I might be able to dig up the demo build I distributed to a few colleagues. Oh, and another feature that isn't really shown off there is the manual- all of the examples can copied into an editor buffer and then tinkered with directly at the REPL: https://i.imgur.com/CwCaLY5.gif https://i.imgur.com/CwCaLY5.gif
- lmm 5y agoIt feels very un-functional to me - the turtle is extremely stateful.