2 ms·
We must have played HoN at different parts of its lifecycle. When I played it at launch, the heroes were just reskins of the DOTA heroes. The art style was les
by gamblor956 5y ago
We must have played HoN at different parts of its lifecycle.
When I played it at launch, the heroes were just reskins of the DOTA heroes. The art style was less cartoony than LoL, but the graphical fidelity also meant that it was more difficult to pick out the HoN heroes from the background than it was in LoL, and the graphical clutter was a fundamental part of why HoN failed.