4 ms·
It blows my mind that a garbage collected language without aggregate value types was the language of choice for games on these tiny phones.
by blt 5y ago
It blows my mind that a garbage collected language without aggregate value types was the language of choice for games on these tiny phones.
- sjansen 5y agoIt makes more sense if you lived through the marketing hype. I'd compare "Java as solution to everything" to the more recent "web scale" and "NoSQL" crazes, but with the backing of a PR firm instead of Internet echo chambers.
- tenebrisalietum 5y agoQualcomm MSM chipsets in feature phones probably all had ARM CPUs with the extensions that had the JVM acceleration instructions.
- kaba0 5y agoPerhaps lower performance was worthwhile over having segfaults.
- otabdeveloper4 5y agoThey had a limited amount of memory and accessing it was probably fast, comparatively speaking. So it was a better fit for those devices than it is for our modern ones.