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If these phones were still around, I'd imagine there'd be another option now: - Write your game in C++ and transpile it to Java using some fancy framework that
by banana_giraffe 5y ago
If these phones were still around, I'd imagine there'd be another option now:
- Write your game in C++ and transpile it to Java using some fancy framework that dances around never using GC.
- kllrnohj 5y agoYou'd have to do something like allocate a single byte[] for everything you'll ever need, and reading & writing data would just be a constant tax since you can't just in-place cast that to an int or whatever. It wouldn't be very fun.
- zlynx 5y agoBut it would be transpiled so the programmer would never need to look at the very ugly stuff. The idea reminds me of the original asm.js