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We have many more issues supporting multiple versions of iOS than supporting multiple versions of Android. But neither are not even close to the nightmare that
by m45t3r 5y ago
We have many more issues supporting multiple versions of iOS than supporting multiple versions of Android. But neither are not even close to the nightmare that was J2ME.
- pjmlp 5y agoAnother one that wasn't blessed with OEM deviations from AOSP.
- m45t3r 5y agoWe have "been blessed" with OEM deviations from AOSP (we have a big number of clients and most of them are using Android because of regional characteristics), but still we have way more issues with customers using out-dated iOS versions than users on those devices. For comparison, we have way more iOS issues than Android ones, even if Android is the vast majority of our user base (~70% of our customers). Anyway, even including those cases it is still very far from J2ME days.
- pjmlp 5y ago- Bluetooth issues - Camera is hit and miss, even after the renewed API - Apps randomly killed on the background - Intents that don't launch as expected - NDK debugging that cannot attach to the server running on the device - Unstable GPGPU drivers - Keyboard handling - Perfectly working code that needs to be rewritten just because Yeah so much better than J2ME.
- EvilEy3 5y ago> - Bluetooth issues Aren't they rewriting this thing in Rust? > - Camera is hit and miss, even after the renewed API Give it time. CameraX is already vastly better than what we had before. > - Apps randomly killed on the background Up to OEMs. > - Intents that don't launch as expected ? > - NDK debugging that cannot attach to the server running on the device Welp. > - Keyboard handling Fixed. > - Perfectly working code that needs to be rewritten just because ?
- pjmlp 5y ago- Devices never see updates, other than a select few flagship models - It does not matter if the blame is on Google or OEMs, it is still fragmented
- techrat 5y agoCircular arguments are circular.
- pjmlp 5y agoNope, just the Google support team arguments that ignore how similar Android is to J2ME in many aspects. One needs to support the home team after all.
- m45t3r 5y agoSo now I am promoted to "Google support team" just because I bought to the discussion some observations from my own company? But you bringing your own observations does not put you on "Apple support team"? This seems completely fair /s. Well, my point in the end is that even with all the issues that you pointed (some are true, some we didn't hit because we don't use those features), we still see more issues on iOS even when they're a smaller portion of our user base. Heck, even if we got the most problematic Android phones for us (Asus budget phones comes to my mind), it is still has less issues than iOS.
- m45t3r 5y agoYou know, even if you're right we still see much more issues in iOS. For example, a simple Xcode minor upgrade can randomly break some flows. > - Perfectly working code that needs to be rewritten just because This issue is much more frequently on iOS than Android, since iOS deprecates features much faster and there is no compatibility layer between versions.
- pjmlp 5y agoExcept on Android that happens on the same Android version across devices.