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I like using GADTs in Haskell. However, I find the explanation in the article nearly impossible to understand. This annoys me, so I will attempt to give my own
by bradrn 5y ago
I like using GADTs in Haskell. However, I find the explanation in the article nearly impossible to understand. This annoys me, so I will attempt to give my own explanation of what GADTs are. (Because everyone else explains it incorrectly and my explanation is of course the best, right? /s)
So, a bit of Haskell first, starting with algebraic data types. (Skip this if you already know about ADTs.) If you want to define a data type in most languages, there are basically two things you can do. Either you can define a record, with multiple values wrapped up as a single type:
data MyRecord = ConstructorName Int String Bool
Or, you can define an enumeration, where a type has a limited set of allowed values:
data TrafficLight = Red | Amber | Green
Haskell calls the former ‘product types’ and the latter ‘sum types’.
The thing is, there’s nothing stopping you from combining the two: making an enumeration where each value of the enumeration is a record. This is called an algebraic data type (because it combines sums and products, geddit?) For instance, this lets me make an AST for a simple language:
data AST
= Integer Int
| Boolean Bool
| Addition AST AST
| Multiplication AST AST
| Equals AST AST
| Not AST
So now I can make values like `Not (Equals (Integer 1) (Integer 2)) :: AST`. (In Haskell, read ‘::’ as ‘has-type’.)
Often, you want to make data types polymorphic over the record field type. For instance, I might have a type expressing either an integer or an error:
data IntErr = Error String | IntResult Int
And I might have expressing either a string or an error:
data StrErr = Error String | StrResult Int
And eventually I might get tired of writing out all these types. In that case I can add a type variable representing any type:
data WithError a = Error String | Result a
So now I can have `Result 3 :: WithError Int`, `Result True :: WithError Bool`, and so on. (This is basically the same as generics or templates in languages which have them.)
The thing is, no-one says a type parameter needs to correspond to anything concrete. There’s nothing in Haskell which stops me from doing this:
data Weird a b = IgnoreTheType Int
This is a bit weird. If you have a value of type `Weird String Bool`, say, that value won’t actually have a string or a boolean within it. And `IgnoreTheType 1 :: Weird String Bool`, `IgnoreTheType 2 :: Weird Char Float`, `IgnoreTheType 3 :: Weird Bool Double` are all values of different types. You can basically change the type at will without affecting the value. Variables such as `a` and `b` are called ‘phantom type variables’.
Now let’s back up a bit and have another look at that `AST` data type I defined earlier. It’s not particularly satisfying: you can easily create meaningless terms like `Addition (Boolean True) (Not (Integer 3))`. As Haskellers, we want to avoid this as much as possible. So let’s add a phantom type parameter to express the type returned by each `AST` constructor:
data AST r
= Integer Int
| Boolean Bool
| Addition (AST Int) (AST Int)
| Multiplication (AST Int) (AST Int)
| Equals (AST r) (AST r)
| Not (AST Bool)
This says that multiplication, for instance, must take two `AST`s returning an `Int`, as encoded in the type parameter. But wait — how do we restrict the type parameter? We need to be able to say that something constructed with `Multiplication` must have type `AST Int`, but something constructed with `Not` must have type `AST Bool`. As it happens, vanilla Haskell has no way of doing this. There is no way of explicitly controlling the value of `r` based on which constructor is used.
You might have guessed by now that this is exactly what generalised algebraic data types let us do. And indeed, `AST` can be easily implemented as a GADT:
data AST r where
Integer :: Int -> AST Int
Boolean :: Bool -> AST Bool
Addition :: AST Int -> AST Int -> AST Int
Multiplication :: AST Int -> AST Int
Equals :: AST r -> AST r -> AST Bool
Not :: AST Bool -> AST Bool
And now, if we try to construct an incorrect AST, the compiler will give us back an error, because the types don’t match:
> Addition (Boolean True) (Not (Integer 3))
<interactive>:11:11: error:
* Couldn't match type `Bool' with `Int'
Expected type: AST Int
Actual type: AST Bool
* In the first argument of `Addition', namely `(Boolean True)'
In the expression: Addition (Boolean True) (Not (Integer 3))
In an equation for `it':
it = Addition (Boolean True) (Not (Integer 3))
<interactive>:11:26: error:
* Couldn't match type `Bool' with `Int'
Expected type: AST Int
Actual type: AST Bool
* In the second argument of `Addition', namely `(Not (Integer 3))'
In the expression: Addition (Boolean True) (Not (Integer 3))
In an equation for `it':
it = Addition (Boolean True) (Not (Integer 3))
<interactive>:11:31: error:
* Couldn't match type `Int' with `Bool'
Expected type: AST Bool
Actual type: AST Int
* In the first argument of `Not', namely `(Integer 3)'
In the second argument of `Addition', namely `(Not (Integer 3))'
In the expression: Addition (Boolean True) (Not (Integer 3))
- emptysea 5y agoHelpful explanation. I think a lot of the trouble for me in understanding GADTs is the Haskell syntax used in a lot of examples. My static typing experience is limited to TypeScript and Rust, so I'm curious what a GADT would look like if they were added to those languages.
- lalaithion 5y agoHere's all the code from the parent in Rusty pseudosyntax: enum MyRecord { ConstructorName(Int, String, Bool) } enum TrafficLight { Red, Yellow, Green } enum AST { Integer(Int), Boolean(Bool), Addition(Ast, Ast), Multiplication(Ast, Ast), Equals(Ast, Ast), Not(Ast) } `Not(Equals(Integer(1), Integer(2))) : AST` enum IntErr { Error(String), IntResult(Int) } enum StringErr { Error(String), StringResult(String) } enum WithError<A> { Error(String), Result(A) } `Result(3) : WithError<Int>` `Result(True) : WithError<Bool>` enum Weird<A, B> { IgnoreTheType(Int), } `Weird<String, Bool>` `IgnoreTheType(1) : Weird<String, Bool>` `IgnoreTheType(2) : Weird<Char, Float>` `IgnoreTheType(3) : Weird<Bool, Double>` `Addition(Boolean(True), Not(Integer(3)))` enum AST<R> { Integer(Int), Boolean(Bool), Addition(Ast<Int>, Ast<Int>), Multiplication(Ast<Int>, Ast<Int>), Equals(Ast<R>, Ast<R>), Not(Ast<Bool>) } Finally, we get our GADT: enum AST<R> { Integer(Int) : Ast<Int>, Boolean(Bool) : Ast<Bool>, Addition(Ast<Int>, Ast<Int>) : Ast<Int>, Multiplication(Ast<Int>, Ast<Int>) : Ast<Int>, Equals(Ast<R>, Ast<R>) : Ast<Bool>, Not(Ast<Bool>) : Ast<Bool> }
- bradrn 5y agoThanks lalaithion! I don’t know Rust, so it’s interesting to see how different it is compared to Haskell. A question: how much of this would actually compile in Rust?
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