3 ms·
I think that is where the custom compression algorithm comes in. If you think the fact that human body and face doesn't change much, and the fact that it's a 3d
by dialogbox 5y ago
I think that is where the custom compression algorithm comes in. If you think the fact that human body and face doesn't change much, and the fact that it's a 3d model based, the compression ratio could be very high.
- hiharryhere 5y agoGood point. Also the very neutral background would contribute to that.
- true_religion 5y agoI bet they'd also just fix focus on the person and whatever they're holding, then blur out the background in most cases.