5 ms·
No, that's what the lightfield does. You see different physical images depending on your angle to the screen
by wesleyy 5y ago
No, that's what the lightfield does. You see different physical images depending on your angle to the screen
- defaultname 5y agoFascinating. So not only is it feeding it an 8K / 30 (60?) FPS image, it's feeding it numerous incident angle variations and displaying all of them simultaneously? Sounds like a monster data rate.
- ithkuil 5y agohttps://news.ycombinator.com/item?id=23316225 https://news.ycombinator.com/item?id=23316225 > the 8K is their Input Resolution. > That resolution is then divided into the 45 viewing directions:
- datameta 5y agoIs existing Looking Glass Factory tech the same though? Not so sure about that. Those displays are typically monitor-sized at the largest and not really aimed at displaying a live feed of a person. This looks to be a more seamless experience on a larger screen.
- datameta 5y agoDownvoted, with no response, for posing an open question. Shame on you, honestly.
- deleted 5y ago[deleted]
- deleted 5y ago[deleted]
- zaptrem 5y agoI only know what I saw from the IO stream, but I think it might send a compressed 3D mesh + texture across the network and render the light field locally.
- dialogbox 5y agoI think that is where the custom compression algorithm comes in. If you think the fact that human body and face doesn't change much, and the fact that it's a 3d model based, the compression ratio could be very high.
- hiharryhere 5y agoGood point. Also the very neutral background would contribute to that.
- true_religion 5y agoI bet they'd also just fix focus on the person and whatever they're holding, then blur out the background in most cases.
- dkarras 5y agoI think what they are transferring is not a video but 3d model and the skin texture applied on the model (all derived from the realtime video / depth recording on the other side). The receiving and then renders it as a 3d model on the screen.
- eps 5y agoSounds like eye tracking could still be useful to not bother with images for angles that are 100% not visible at the moment.