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You're talking about two different issues. If you're maintaining UDK or something, then yes, C++ is absolutely required. But people who maintain UDK aren't lear
by Total_Meltdown 15y ago
You're talking about two different issues. If you're maintaining UDK or something, then yes, C++ is absolutely required. But people who maintain UDK aren't learning to program anymore. They know how to write solid C++ in their sleep, so they can focus on the challenges that game development throws at them.
What eropple was saying - and I completely agree - is that C++ is a difficult language to learn on, especially when writing games. I say this as someone who learned C++ mostly by working on games. The language can tend to distract you from the problems you're trying to solve, and vice versa. The time I spent hunting segfaults could have been used building a more stable codebase or getting my product to the players.