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Those bugs are in the graphics drivers, not in the WebGPU implementation. Any remotely powerful GPU interface will probably be able to talk to the drivers in a
by TonyTrapp 5y ago
Those bugs are in the graphics drivers, not in the WebGPU implementation. Any remotely powerful GPU interface will probably be able to talk to the drivers in a way that will exploit those bugs. On the other hand, if you artificially restrict the interface so those bugs are out of reach, it will probably not be powerful enough for what it wants to be.
Graphics card vendors will have to step up their game and improve their drivers.