3 ms·
From what I hear a lot of game engines have horrendous bugs that is terrible for performance (like people straight up using DirectX incorrectly, not being aware
by hatsunearu 5y ago
From what I hear a lot of game engines have horrendous bugs that is terrible for performance (like people straight up using DirectX incorrectly, not being aware of the quadrillion performance hacks that AMD/Nvidia are keenly aware of)--so what AMD and Nvidia does is they "fix" the game engine by making it more performant.
Potentially it might be better for them to contact the game dev for a collaboration or just to tell them to fix their shit, but it might a) be more annoying than to just silently patch their code b) might benefit their competitor.
- dleslie 5y agoHa, having been on the game dev side of this, it's _also_ often c) the teams of lawyers between the developers and the outside world won't allow collaboration. The situation is _much_ better nowadays, but in the oughts and early tens it was basically a given that the game source code was considered too valuable to risk sharing.