3 ms·
That interference principle seems like a function of the size of the blobs and then how you manage the interference patterns of multiple oscilators. Mind you, i
by motohagiography 5y ago
That interference principle seems like a function of the size of the blobs and then how you manage the interference patterns of multiple oscilators. Mind you, if you can physically do it with audio synths, you can model it in software, which means we should be able to use ML via a GAN to grind through oscillator patterns to create the necessary pulse effect results.
Maybe more fun for a toy or a game.
This is a great video of the effect of sound on ferrofluids: https://www.youtube.com/watch?v=Axwm-5zng0s https://www.youtube.com/watch?v=Axwm-5zng0s