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Nice work on the sim, that's really cool! Love the synced video as well. This is such a fun space to fiddle around in as an amateur. I've been experimenting wi
by KuiN 5y ago
Nice work on the sim, that's really cool! Love the synced video as well.
This is such a fun space to fiddle around in as an amateur. I've been experimenting with using actor systems for automating Kerbal Space Program with the KRPC extension; first projject can get a Vostok-like ship into orbit [0]. I thought I knew quite a bit about rocket guidance & control until I started writing these wee projects! And that's even using the simple "auto-pilot" built into KRPC to keep the rocket pointing in roughly the direction I tell it. I've been very slowly starting out on a new system which uses parallel WASM runtimes, so you can program rocket control in any WASM-targetting language. Starship/Falcon style landings are definitely one of my goals.
[0] https://github.com/dmfutcher/strelka https://github.com/dmfutcher/strelka
- lpmitchell 5y agoReally cool project! I initially was planning on using WASM for running avionics in my project too (it's browser based so seemed like a good fit) because the amount of language choices that WASM gives you is pretty great. But my current plan is now to run the user's code through a sandboxed compiler in order to execute it. For each 20ms step, vehicle telemetry is passed in to stdin and system control commands are read from stdout. I've starred your project on GitHub and will definitely check it out in detail later! It's so great to see other projects that explore this space!