4 ms·
In that case why wouldn't I just use Unity. For $1,500 a year or whatever, I get to use one of the most supported game engines in the world. Revenue share beco
by offtop5 5y ago
In that case why wouldn't I just use Unity.
For $1,500 a year or whatever, I get to use one of the most supported game engines in the world. Revenue share becomes a very bad idea if you actually expect the game to do well