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Lundum Dare 48 was a couple weeks ago and since I was aware of the jam from its promotion on pygame.org and I'm a python guy I wanted to make something in pygam
by intrepidhero 5y ago
Lundum Dare 48 was a couple weeks ago and since I was aware of the jam from its promotion on pygame.org and I'm a python guy I wanted to make something in pygame. Come to find out, replit has a pygame enabled environment.
It's not very fast. It worked for some simple animations and a stupid little turn based colony building simulator but I dunno if it could handle something more arcade style.
I wouldn't call the IDE great. It's all on the web and subject to unsurprising latency. I ran into a couple of weird bugs.
But I spent zero time setting up my environment. Zero time building binaries. Zero time on cross platform testing. Publishing (to the jam) was literally pasting the link to the replit on my jam page. Everybody got my source code and a place to hack on it. That is pretty damn cool.
For the curious: https://replit.com/@BrianDavis7/A-Disguised-Far-Muse https://replit.com/@BrianDavis7/A-Disguised-Far-Muse
- amasad 5y agoAwesome Brian! I love hearing stories like this. And interesting game. I love the stick-figure animation. >I wouldn't call the IDE great. It's all on the web and subject to unsurprising latency. I ran into a couple of weird bugs. We have a big IDE quality sprint coming -- we just hired amazing engineers fully focused on it (and still hiring https://replit.com/careers https://replit.com/careers) and we're going to be making big gains soon :D You can always email me feedback directly as well amjad@replit.com