3 ms·
This is huge. I have a pet RTS project too, and the stuff is really complex. The information on large-scale pathfinding for example (ClearPath etc.) is scarce.
by Dzugaru 5y ago
This is huge. I have a pet RTS project too, and the stuff is really complex. The information on large-scale pathfinding for example (ClearPath etc.) is scarce. And I do it on Unity3D/C#, doing this on homemade engine is pure insanity.