4 ms·
the only thing i could get out of the demo videos is that their fps is shit. fps > beautiful images until you get at least 60... which this wasn't. im pretty
by 411111111111111 5y ago
the only thing i could get out of the demo videos is that their fps is shit.
fps > beautiful images until you get at least 60... which this wasn't.
im pretty bearish on this kind of innovation in games tbh, its never going to be low latency enough to be viable, even if they'd improve their framerate - i dont see it going beyond academic interest because of that
definitely interesting to read about though, even if i doubt its viability in gaming
- container 5y ago>its never going to be low latency enough to be viable Why is that? Just because it's expensive in terms of computation? I can't see why latency wouldn't improve with framerate.
- 411111111111111 5y agoIt couldn't because of the nature of this technology. Their post processing can only start after the full image has been rendered, so whatever photorealism filter they apply will necessarily delay the image until the process is finished.
- Scea91 5y agoThis is not a fundamental obstacle for the technology. Lots of stuff is happening in post-processing already.