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The point I was more making is how do you handle successful things that are long term viable. Such as Mickey Mouse, Sherlock Holmes, etc. Though, yes, it's over
by OldTimeCoffee 5y ago
The point I was more making is how do you handle successful things that are long term viable. Such as Mickey Mouse, Sherlock Holmes, etc. Though, yes, it's overstated the impact. The 1976 act was more impactful than the Sonny Bono Act.
Everything having a lifetime copyright has it's own problems, but cutting everything to 20 years creates it own.
- MereInterest 5y agoIf something has long-term public appeal, fantastic. Then the creators should be glad to have contributed something that lasted so long. But when you say "viable", I hear an implication of "commercial viability". I think that's a poor framework in which to understand copyright duration. The public domain isn't meant to be a dumping ground for forgotten properties. Rather, the public domain is a wellspring from which new writers can draw upon. Just as I may name a character "Sherlock" (1887), "Romeo" (1597), or "Odysseus" (~700 BC) in order to bring in specific character traits, I may also want to name a character "Superman" (1938), "Gandalf" (1954), or "Skywalker" (1977). These are all part of our shared cultural heritage from previous generations, and we have a right to build upon that heritage to create something even better for the next generation. That is why I think roughly one generation, 30 years or so, is an appropriate maximum copyright duration. As adults, every generation has the right to retell and remix stories and characters from their childhood. The current duration of copyright is a gross abuse of that right.
- OldTimeCoffee 5y agoFair enough, but commercial viability is the point of copyright. It's an exclusive distribution right of a creative work. We've carved out tons of exceptions for copyright for things like parody, educational purposes, etc., but at it's core it's a distribution right and nothing else. Instead of working in an existing property, it's better to create something new, even if you're inspired by the other thing. The entirety of the music industry for how this works in practice in our current framework. The games industry also has lots of good examples of creating new works using existing ideas without violating copyright. To respond to this specific point, though "...we have a right to build upon that heritage to create something even better for the next generation". We already do this, we create tropes and then write new stories using those tropes. Creating new is better than just rehashing existing properties and longer copyright terms actually encourage new works because you can't rely on older properties for your material. I think they're too long for virtually all works because most works are commercial failures. They could find new audiences if their distribution rights weren't locked up. MST3K is a great example of doing something new with an existing property that is only possible with term limits.
- nearbuy 5y ago> The games industry also has lots of good examples of creating new works using existing ideas without violating copyright. Games are interesting because games copy each other incessantly but almost never sue over copyright. The actual source code and art would clearly fall under copyright, but not the gameplay. So when PUBG discovered the popular battle royale genre, everyone rushed to copy it and now we have Fortnite, Apex Legends, Call of Duty Battle Royale, etc. When Dota was popular, it spawned tons of clones. Minecraft spawned tons of clones. In some cases where the clones are too similar, the original creator may have legal grounds for suing, but they seldom do so. Short of blatantly stealing assets from another game, it's hard to get in trouble over another game's copyright.
- OldTimeCoffee 5y agoYep, ideas vs execution. You see it in books and music pretty frequently as well. Twilight is a great example because it spawned a ton of clones. Music was pretty insulated until fairly recently with some lawsuits over similarities being a bit... questionable. Side note, this has been a really good thread to read and respond to.
- JetSpiegel 5y ago> Twilight is a great example because it spawned a ton of clones. Even Twilight fanficton like 50 Shades of Gray launched even more imitators!
- MereInterest 5y ago> Fair enough, but commercial viability is the point of copyright. I strongly disagree with this statement. The point of copyright is "to promote the progress of science and useful arts". The commercial viability is the means through which that point is achieved. If at any time copyright isn't functioning to promote the arts, and instead hinders, then it isn't fulfilling the point. While I do agree that the tropes are the stronger part, part of the reason why shared characters are so powerful is because they can immediately stand in to represent the trope. If I am writing a Robin Hood story, I don't need to spend time explaining who Robin Hood is, I can just start telling the story. If I am writing a story about "What if Superman were evil?" (e.g. [0][1]), then I need to first spend time explaining who the character is, describing powers, and then drawing just enough parallels so that the audience knows who I'm talking about without drawing so many that I get sued. It's a really boring way to start a story. [0] https://en.wikipedia.org/wiki/Irredeemable https://en.wikipedia.org/wiki/Irredeemable [1] https://en.wikipedia.org/wiki/Brightburn https://en.wikipedia.org/wiki/Brightburn
- nearbuy 5y agoI'm really not sure it's much of a problem. Sherlock Holmes is in the public domain, and as far as I know, it's been fine. That might be why there have been so many movies and shows based on the character recently. Imagine it's 2024 and the original Mickey Mouse cartoon just entered the public domain. How does this impact Disney? -Anyone could watch Steamboat Willie for free (assuming it's online somewhere). I don't see this harming Disney. -Another big studio like Warner could make a cartoon with the original Mickey. I doubt any of the big studios are even interested in doing so, but if they do, I don't think it will affect Disney's revenue. -Small studios and independent artists could use the original Mickey character. I think if anyone does this, it's more likely to help than hurt Disney, by boosting Mickey's profile. -Other manufacturers could make Mickey Mouse merchandise. This is probably the biggest direct harm to Disney, but I don't think it'll make much impact on their revenue. Some things people couldn't do: -Use the Mickey Mouse logo. It's protected by trademark. -Make a sequel or spin off of a modern Mickey Mouse product. Another studio couldn't just make Epic Mickey 2 since Epic Mickey (2010) is still protected. I'm not sure Disney makes much money off of Mickey compared to other properties like Star Wars, Marvel, Frozen, etc. Mickey's popularity seems to be waning. Apart from a few video games, he hasn't been in much recently. He has a TV show that did fine but isn't particularly popular. Okay, but what about other popular properties? The first Harry Potter book was published 24 years ago. What if it were in the public domain? -J. K. Rowling's net worth is estimated to be over a billion USD. She'll be okay. -People would still buy new books written by J. K. Rowling. -Only her earliest books would be in the public domain. In most jobs, you can't expect to work for a few years and be set for life. I'm not sure why it should be different for authors (and it usually isn't). If your book won't make enough money for you to retire after 20 years of sales, you'd either have to write another book, or get another job. That's already the case for the vast majority of authors. The trick to dealing with a 20 year copyright term is to keep making new works. Which is exactly what copyright was supposed to encourage.
- OldTimeCoffee 5y agoSherlock Holmes is not in the public domain in full. Most of the things we think of as 'Sherlock Holmes' are from stories still in copyright. It's why you see Elementary as a property and Sherlock as modern day. Counterintuitively they had to come up with new ideas because the existing ideas are locked up with copyright. Couple of other issues. "Small studios and independent artists could use the original Mickey character" "Other manufacturers could make Mickey Mouse merchandise. This is probably the biggest direct harm to Disney, but I don't think it'll make much impact on their revenue." The reason you've seen them make Steamboat Willie LEGO and the current "old-style" Mickey Mouse cartoons is because they're setting up a copyright argument if someone tried. They're also setting up the same arguments that Sherlock Holmes uses which is that the elements of Mickey in Steamboat Willie have been used recently and are thus still locked up by copyright. You can distribute Steamboat Willie, but can not otherwise use the property. The Sherlock Holmes case is here: https://scholar.google.com/scholar_case?case=16324874357219278010&hl=en&as_sdt=6&as_vis=1&oi=scholarr https://scholar.google.com/scholar_case?case=163248743572192... "Which is exactly what copyright was supposed to encourage." No, copyright is an exclusive distribution right. It's a government granted monopoly to provide protection to creative works. The history of copyright is pretty interesting in an of itself and starts with the printing press in the 1500s. Long story short, though, it's always been about commercial exploitation of a creative work. This was edited to correct some info.