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This is ultimately a supply and demand issue. Google pays high salaries because they have to in order to hire the talent they want. Game devs apparently do not
by julienb_sea 5y ago
This is ultimately a supply and demand issue. Google pays high salaries because they have to in order to hire the talent they want. Game devs apparently do not have to, because they are able to fill their roles for lower salaries. Don't pretend like all tech companies wouldn't love to lower dev salaries, they just can't because they wouldn't be able to hire.
Game companies apparently have a meaningful differentiator, which is that working in a gaming context is something people actually value and are willing to give up potential compensation for.
- paxys 5y agoWell getting minimum wage at Wendy's is also a supply and demand issue, but that job isn't sold as "do it for the love of the fast food industry". Ultimately a large chunk of game developers do have the skillset to be able to get better pay and working conditions elsewhere. They like making games, sure, but the tiniest amount of collective action among workers in the industry could ensure that you get to do what you love and get paid for it.
- bko 5y agoThe problem then is that if the industry pays above market wages, then there will be too many prospective game developers for the roles. Then the question is how do you choose who gets to be in this industry where you can do what you love and get paid well for it? Things have a way of balancing out, and labor organizers will see this surplus and capture an ever increasing portion of it through fees or other means. This leads to nepotism or favoritism as you see in some jobs that pay above market wages.
- Jweb_Guru 5y agoGame companies lose a ton of great developers due to their atrocious salaries and this is (IMO) reflected in many ways, from ever-lengthening development cycles to quality issues at release to feature cuts and crunch. I believe this affects the bottom line pretty significantly, and game publishers would look at the problem more seriously if they weren't making profits hand over fist due to the expansion of the industry as a whole lifting pretty much all boats. Seriously, for every one dev I know who actually works in the industry I probably know 10 who would much rather work there than their current job if the salaries were even close to competitive.
- Voloskaya 5y ago> minimum wage at Wendy's is also a supply and demand issue, but that job isn't sold as "do it for the love of the fast food industry" That's a fallacy, no one goes to work at Wendy for the love of it. Some people do really want to work in video game for the love of it, they know that their salary will be lower, and they still do it.
- bigbob2 5y agoThe whole thing is apples to oranges because Wendy's is a specific business whereas the game industry is an entire industry. Many people enjoy working in restaurants, maybe just not so many at Wendy's. I'm sure many people who work at abusive companies such as EA love the industry they're in, but maybe not as many love working at EA. Probably explains the high turnover rate.
- ska 5y ago> game industry is an entire industry. And it's crazy to hold up the restaurant industry as some kind of model of reasonable work hours and fair compensation. If anything, game developer war stories pale in comparison with fine dining kitchens.
- majormajor 5y ago> That's a fallacy, no one goes to work at Wendy for the love of it. I don't know, there are a lot of jobs that are worse than Wendy's out there. "Love" is a strong word, but the same forces are at play.
- jquery 5y agoI daresay I enjoyed my job at Wendy’s a great deal. Mostly I left because I found better paying jobs elsewhere, but Wendy’s was a lot more enjoyable than those jobs (cart wrangling at Costco, car detailing at a Ford dealership)… until I finally broke through into office work.
- Armisael16 5y agoYou seem to be having trouble grasping the core concept here. There are some jobs people really want to do and would do to some degree anyways even if they weren’t employed to do them. This is not the same idea as ‘there are worse jobs out there’. Making games is one of these things. Working at a fast-food joint is not.